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I Am What I Am

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Devlog

  • I Am What I Am - Ready Go
    April 19, 2023 by Latent Malice
    Finally good to go! I've had fun and frustration making this thing. I'm happy with the artwork but please excuse the awful animations and vile voice acting! I wish to make more of this title, or even... Continue reading
  • I Am What I Am Demo
    March 12, 2023 by Latent Malice
    Gearing up for a fully playable demo with an end boss! Lots of work but fun and easy... Continue reading
  • Progress - I Am What I Am
    February 23, 2023 by Latent Malice
    It's coming along nicely. I've never been much of an animator, I tend to over complicate things! Need more frames but cant bothered... Continue reading
  • I Am What I Am
    February 08, 2023 by Latent Malice#Pixel art, #First scene, #Art style
    Okay first scene sorted, after the intro which I probably won't post because it will be disturbing. Getting to grips with this pixel art style. Last time I did pixel art was back in '95, when that's a... Continue reading
  • Early stages
    February 06, 2023 by Latent Malice#Point and Click, #2d, #adventure, #mystery
    So Blob Jam was an experimental project allowing me to get to grips with Adventure Game Studio....old but good....mostly. I've come from Unity3D and have found many frustrating limitations but always... Continue reading
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